Brad Goldsmith came to us after eight months of trying to fix his SaaS product's conversion rate. They had changed the pricing page three times. They had rewritten the onboarding emails. They had run A/B tests on the headline. Nothing worked. The trial-to-paid conversion was sitting at 18% and not moving.
We looked at the onboarding flow. Within a few days it was clear what was happening — users were getting confused at a specific step and quietly giving up. Not leaving in frustration. Just not continuing. They would sign up, start the onboarding, and then stop somewhere in the middle.
We redesigned that flow. Two weeks of work. The conversion rate went to 34%.
No new features. No pricing change. No new copy. Just a clearer, more logical sequence of steps that helped users understand what they were supposed to do next.
Why this happens so often
Most software products are built by people who already understand them very well. The founder knows how everything works. The engineers know what every button does. The support team has answered every question a hundred times.
But a new user has none of that context. They arrive at your product and they are reading everything for the first time, in an order you did not necessarily plan, under pressure to figure out whether this thing is worth their time before they lose interest.
Friction in that experience is almost never dramatic. It is not people closing the browser in frustration. It is small moments of confusion — a label that is not clear, a step that comes before the user has the information they need, a form that asks for something the user does not understand yet. Each of these small moments has a cost. Multiplied across thousands of users, that cost is significant.
Good UX is invisible. When a product works well, users do not think about the design — they just accomplish what they came to do. When a product has UX problems, users do not usually think this is bad design. They think I do not understand this or maybe I am not the right kind of person for this product.
