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Six weeks from idea to live product. This is exactly how we do it.

Not a Figma prototype. Not a staging environment. A deployed, working product your users can actually use in six weeks. Here is the week-by-week breakdown we have run 315 times.
AT
A.B.S. Tamal — Founder, Elegant IT Limited
6 min read · Published May 5, 2026
Planning and timeline
Planning and timeline

The first question we get from almost every new client is some version of: can you actually build something real in six weeks? Usually they have been through a project that took six months and still was not finished properly. So the skepticism makes sense.

We have been doing this since 2017. Six weeks is not a promise we make to sound impressive. It is a process we have refined across 315 projects. Here is what actually happens, week by week.

Week 1: Discovery, the week that determines everything

No design starts in week one. No code. We spend the entire first week asking the questions that most teams skip because they are in a hurry to start building.

Who is using this product? What problem are they trying to solve right now, and why is their current solution not working? What does a successful version of this product look like in three months, not for us, but for the client's business?

We also define scope very clearly. What is in this version? What is explicitly not? We write it down, both sides agree, and we sign it. This document is the most important thing we produce in the entire project. Everything that follows is just executing against it.

Why this matters: Most projects fail not because of bad engineering or bad design. They fail because the team started building before anyone really understood what they were building. Week one exists to prevent that.

Week 2 — UX: flows and architecture before visuals

User journeys. Information architecture. Low-fidelity wireframes. Every important flow drawn out and reviewed before a single pixel of visual design is created.

We have a strict rule here: no high-fidelity design starts until every main flow has been reviewed and approved in wireframe form. Changes in wireframes take hours. Changes in finished design take days. Changes during engineering take weeks. The sequence matters.

Week 3 — Design: the product starts looking real

High-fidelity UI, component library, interactive prototype in Figma. By the end of week three, the client can click through the entire product as it will look when it ships. Real content, real states, real edge cases.

We also finalise the design system in week three, not later. Every component, every breakpoint, every interactive state defined before engineering begins. This is what makes a fast, clean build possible in the next two weeks.

Weeks 4 and 5 — Engineering: frontend and backend in parallel

Because the design system is complete and the scope is locked, both tracks can run at the same time. The frontend developer is not waiting on design decisions. The backend developer is not waiting on requirements. They both have what they need.

Where AI is part of the scope, it goes in during this phase, not at the end. We do not add AI as a final step. It is part of the build from the first day of engineering.

Running frontend and backend in parallel is only possible when week one and week three are done properly. If the scope is unclear or the design system is incomplete, everything slows down. This is why the early weeks are the most important.

Week 6 — Launch: the product goes live, and you own everything

Testing, fixing, deploying to your domain. And then the handoff. Full codebase in your repository, yours forever with no licensing. All Figma source files, every component and screen. Documentation on how to run it, how to extend it, what the key decisions were.

We stay available for 30 to 60 days after launch for questions, bugs, and small adjustments. That is included in the engagement, not an extra charge.

Why the six-week limit is the point, not the problem

When you have unlimited time, scope expands to fill it. Every extra week is an invitation to add one more feature, one more edge case, one more it would be nice if. The six-week structure forces a better question: what is the smallest version of this product that proves the idea works?

That question is harder to answer than it sounds. But answering it clearly, before anything is built, is the most valuable thing we do.

6
Weeks to live product
315+
Projects delivered
170+
Clients worldwide

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